Marvelous Designer 3 version 1.4.0.7014 (Win32-64)
Marvelous Designer 3 version 1.4.0.7014 (Win3264) PM thiết kế thời trang (3D)
You dont ought to be a designer. Its easy and simple.
Marvelous Designer 3 version 1.4.0.7014 Our technology depends on the art of sewing and patternmaking (making the blueprint for a garment), that we have a tendency to tend to believe is that the alone due to very specific the garment realistically. You dont desire a fashion vogue background to make covering exploitation Marvelous designer. it's astonishingly easy and simple with our intuitive tools. Build your skills by mastering our online program.
Easy to use code that merely is sensible.
Designing “true to life” virtual garments is straightforward and simple with our intuitive program and tools like arrangement points and pins. Marvelous Designer saves you from plan but clothes have to be compelled to extract planet.
Textural coordinates unit prepacked beside your patterns for easy data translation and use. Edit textures, materials and physical properties via our planned library to accurately simulate onto your characters whereas not accountancy incomputable hours.
Augmented capability beside your existing code tools.
Across modeling and animation, Marvelous Designer can merely import and export data between code moreover as Maya, 3DS Max, Softimage, Modo and ZBrush. Major game studios like immortal and Ubisoft to boot as a result of the animated film studios behind Avatar (Weta Digital) and Total Recall (Double Negative) have taken advantage of our software’s compatibility.
Bringing your characters to life doesnt ought to take a fundamental quantity. ancient modeling and sculpting techniques would like hours of labor for results. Marvelous Designers animation cache usefulness with highpolygon modeling makes it potential to capture the realistic movement of covering once draped onto moving characters whether or not or not they unit running, jumping, or twirling in purpose.
Segment and Free Sewing: Our straightforward and smart sewing tool makes life easier for users.You can merely manufacture and edit seam lines with extra freedom in sewing directions and vary, correct sewing has been terribly robust to articulate in various 3D CAD code due to the restrictions in its slender directions and vary.
- [Improved] Seam line activation once 'Deactivate' and 'Freeze'
- [Improved] a novel list is typically created once zfab file is born
- [Improved] Animation isn't automatically contend once in animation mode
- [Improved] can delete AP and BV among the avatar window directly.
- [Improved] clothes rendering vogue unbroken with user planned
- [Improved] Diffuse color is shown among the high among the fabric property window once selecting avatar
- [Improved] Fitting show improved
- [Improved] Manual .anm file participating in once open.
- [Improved] live property highlight color changed
- [Improved] Mesh isn't emotional if clicked although simulation is on
- [Improved] Print texture copy and paste by 'Ctrl+C' and 'Ctrl+V'
- [Fixed] [Linux] Crash in once saving zfab file, load zfab file, once drag&drop png get in 3D window
- [Fixed] [Linux] once zfab file created in windows is modified in UNIX, it shows as being created throughout the next version once opened in windows
- [Fixed] [Linux] zprj file not gap in MD
- [Fixed] [mac, linux] certain zprj doesn't open properly
- [Fixed] [mac] Freezes once saving
- [Fixed] [mac] path error once path embedded japanese or korean
- [Fixed] second window doesn't update properly once reloading garment file throughout pattern lock
- [Fixed] once deactivate and freeze, mesh doesn't undo properly
- [Fixed] Animation recording bug once inserting print texture and not synchronizing + simulation
- [Fixed] Back of pattern rendered with front material color 3D window
- [Fixed] Bump map doesn't work
- [Fixed] Cant modification FPS once dealing purpose cache
- [Fixed] Crash once import obj once making another obj clear
- [Fixed] Crash once exploitation texture scale edit
- [Fixed] Crash once dynamical from Multi promise Mode to maneuver Pattern Mode
- [Fixed] Crash once dominant the viewport once moving pattern with gizmo
- [Fixed] Crash once deactivatesimulate
- [Fixed] Crash once deleting purpose in arrangement purpose list once there\\\'s no avatar
- [Fixed] Crash once deleting texture once a pattern thereupon texture is correct clicked
- [Fixed] Crash once undoing modification in elastic property in pattern
- [Fixed] Crashes in simulation
- [Fixed] Crashes once deleting obj map
- [Fixed] Crashes once moving inner shape/line in 3D avatar window once lockup
- [Fixed] Crashes once pattern was freezed and simulation was turned on and off
- [Fixed] Crashes once exploitation ctrla throughout box alternative
- [Fixed] Crashes once exploitation drag and drop place material file to the fabric list
- [Fixed] Edge a neighborhood of garment isn't sleek
- [Fixed] Entire artefact is hidden once exploitation strain map, stress map, then turning the simulation off and clicking pattern in 3d window
- [Fixed] Esc doesn't work once clicking pattern, then exploitation ctrl+c > ctrl+v
- [Fixed] commerce garment bug once export to obj and not selecting thick but rendering breadth the enlarged
- [Fixed] material cannot 'drag & drop' into material list
- [Fixed] footage load darker once refreshing texture in 3D window
- [Fixed] Inner line angle bug
- [Fixed] Inner kind square measure typically changed once it's locked
- [Fixed] Inner kind square measure typically deleted once it's locked
- [Fixed] Keyboard arrow key works abnormally once detaching pattern window.
- [Fixed] Multi texture movement
- [Fixed] Multipin draw back
- [Fixed] Multiview capture doesn't add certain computers
- [Fixed] alone a neighborhood of pattern springs once inner shape/line lock
- [Fixed] just a few pattern is flipped once exploitation Flip Texture
- [Fixed] Opacity doesn't modification and set to zero with new OBJ file loaded
- [Fixed] Pattern bug with continual undo
- [Fixed] Pattern can't be selected with move object on the obj file saved as avt file
- [Fixed] Pattern disappears once undoing once delete all base lines
- [Fixed] Pattern isn't recorded once pattern is recent different
- [Fixed] Pattern is partly hidden once rendering mode is thick mode, and outerline and innerline is formed as a seamline
- [Fixed] property isn't applied once another zfab file is already loaded to material list
- [Fixed] selecting artefact is somewhat random
- [Fixed] Pin isn't hidden once pattern is on the point of cowl
- [Fixed] Pin/Pinching mode disabled once clothes hided
- [Fixed] Popup menu disabled with live tool/pinching tool selected
- [Fixed] Popup menu improvement with right button clicked on the print texture
- [Fixed] draw back with rotation
- [Fixed] draw back with breadth and height in texture transformation in zfab file
- [Fixed] Property Editor in MenuWindows isn't shown in MD3 basic license
- [Fixed] Property Window doesn't show once clicking APoint, ABV sleep in ObjectBrowser
- [Fixed] Reversearrange menu isn't draped properly.
- [Fixed] Screen position error
- [Fixed] Seamline doesn't update properly in onesided rendering mode
- [Fixed] Seamline isn't selected once initial created, but is shown as selected
- [Fixed] Simulation doesn't stop
- [Fixed] Simulation suddenly stops
- [Fixed] Texture doesn't appear once cartoon rendering
- [Fixed] Texture image of line wasn't set properly once exploitation unfold
- [Fixed] Texture Image size is completely completely different once dragging zfab file
- [Fixed] Texture inivisible bug
- [Fixed] Texture scale minimized with same image reloading
- [Fixed] Texture transformation breadth / height price in material file isn't browse properly once one.3.0.0 if saved before one.3.0.0
- [Fixed] The motion set to the first frame once dynamical to simulation mode.
- [Fixed] The pattern becomes random with shift key resizing
- [Fixed] nail image with avatar window icon
- [Fixed] Tool position keep its location once restarting the program
- [Fixed] Undo doesn't work once dynamical the color of obj
- [Fixed] Undo doesn't work properly
- [Fixed] Undo doesn't work properly once flipping texture horizontally once inserting texture
- [Fixed] once synchronic, gizmo is left among the 3D window once pattern is deleted from second window
- [Fixed] Wind object doesn't show once pressing 'Show Wind'
- [Fixed] XRay Joint between a pair of feet can't be clicked
System requirements (RECOMMENDED)
OS : Microsoft Windows XP/Vista/7
CPU : Pentium i5 Series
GPU Desktop : Nvidia Geforce GTX 250
GPU personal computer : Nvidia Geforce GTX 460M
Ram : 4GB
Marvelous Designer 3 version 1.4.0.7014 (Win32-64)
Reviewed by Unknown
on
04:09
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